


Starting at 5th level, you can attack twice, rather than once, whenever you take the Attack action on your turn. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender. The magical mechanisms inside the defender restore 2d8 + PB hit points to itself or to one construct or object within 5 feet of it.ĭeflect Attack. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target you can see. The defender can't be surprised.įorce-Empowered Rend. Proficiency Bonus (PB): equals your bonus Languages: understands the languages you speak Senses: darkvision 60 ft., passive Perception 10 + (PB x 2)
#SMITE STATS PLUS#
Skills: Athletics +2 plus PB, Perception +0 plus PB x 2Ĭondition Immunities: charmed, exhaustion, poisoned Saving Throws: Dex +1 plus PB, Con +2 plus PB Hit Points: 2 + your Intelligence modifier + 5 times your artificer level (the defender has a number of Hit Dice equal to your artificer level) If you already have a defender from this feature, the first one immediately perishes. The steel defender returns to life after 1 minute with all its hit points restored.Īt the end of a long rest, you can create a new steel defender if you have smith's tools with you. If it has died within the last hour, you can use your smith's tools as an action to revive it, provided you are within 5 feet of it and you expend a spell slot of 1st level or higher. If the Mending spell is cast on it, it regains 2d6 hit points. If you are incapacitated, the defender can take any action of its choice, not just Dodge. That action can be one in its stat block or some other action. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action. In combat, the defender shares your initiative count, but it takes its turn immediately after yours.

You determine the creature's appearance and whether it has two legs or four your choice has no effect on its game statistics. See its game statistics in the Steel Defender stat block, which uses your proficiency bonus (PB) in several places. It's friendly to you and your companions, and it obeys your commands.
